
American YouTube “Ross Scott” launched the Stop Killing Game campaign this year, which received a warm response from global players, signed a million dollars, and officially moved the issue to the British Parliament.
“Stop killing video games” refers to modernity on the game line, when the game company shuts down the server for the work under the flag, making the game that had to be connected completely impossible to play, and buying only the “rent” game, without having the game itself. The campaign itself wants to urge the government to put in place laws that will prevent the distributors from “destruction” the games that have been sold.
The game industry association responded when the EU received a million players, but said that it would not only be costly to keep these games open in another way (e.g. in private clothes) after the official end of the support, but that the legal risks were considerable.
Returning to the subject, the British Parliament debated the issue after having received a petition from 200,000 people, and dozens of parliamentarians stated that the Government should rethink how consumer protection laws protect game consumers.
According to some parliamentarians, the existing laws do not adequately protect consumers, “stop killing the game” highlights the growing frustration of the players, watching their game disappear, and it is clear that digital ownership must be respected and that developers should find ways to preserve or repair the game for the player, even if the service has ceased.
There are also parliamentarians who believe that the game has an important cultural identity and that the next game can wipe out the artistic heritage of society and industry as a whole. Just as books, films, songs are destroyed, they are treated as tragedies.
There are also parliamentarians who take as examples those games that have been closed down, such as “The God of the Hot Motors”, “The Holy Song”, “The Fall of Babylon.”

However, in response to these arguments, Government representatives, namely, the Under-Secretary of Evidence for Sport, Tourism, Civil Society, Youth and Stephanie Peacock, who is also a member of Congress, acknowledged that the campaign represented consumer sentiment, but there were no plans to change English law.
This is because governments also know that many online games are dynamic and interactive services, and that maintenance requires a huge investment, and that, following the cessation of operations, company follow-up programmes may be challenging and may have harmful unintended consequences for players, such as the commercial or legal risks of handing over servers to consumers, as well as financial security problems as companies cease to regulate.